![]() Important: as of 10.5.8 you may want to leave the buttons at their default setting. Don’t be afraid, it’s just dragging and dropping! Mine is named “TouchPoint Reloaded”ģ) Configuring the wheel is easy – you just pass the values from your real mouse to the virtual mouse.Ĥ) In my case Z-Axis values had a wrong sign and wrong sensitivity, so I used the Multiplication block with -2 coefficient.ĥ) Finally, I switched off the input from the original mouse, so that the system does not get too confused. To adjust things to your liking create a virtual mouse and use a bit of ControllerMate magic to manipulate and feed the inputs of the real mouse into it:ġ) Start by reading ControllerMate’s Virtual Controllers page.Ģ) Create your own virtual mouse. Now all you need to do is adjust the sensitivity (and in some cases direction) of your horizontal scrolling (Yep, mine was opposite by default – what fun!) The Z-Axis actually controls the horizontal scrolling, and the Wheel… well, it works as expected. Scrolling: left versus right, fast versus slow.ĬontrollerMate sees my mouse as having three buttons (no surprises there), three axes, and a wheel. You start with one of pre-defined standard curves and then simply grab the control boxes on the curve and drag them.įor a detailed explanation with a few very useful tricks look at the original help page: Controller Configurations - Mouse Axes. Just open Controllermate, select your mouse (it’s Ok to have many □ and click on “Mouse Axes” tab in the right half of the window. The solution for my sensitivity requirements was simple: ControllerMate gives you full access to editing the acceleration curve. It has rather high dpi resolution, and so even after cranking up mouse sensitivity to the limit in System Preferences getting from one edge of my desktop to another was too much work (Ok, I admit it, I have three monitors.)Īnd there is no way to configure the horizontal scrolling at all. However, I found my IBM TouchPoint mouse insufficiently sensitive. Mac OS X handles USB mice just fine out of the box. For the full table of contents go here or here. ![]() Important: I strongly recommend that for the duration of this adventure you find and connect an extra mouse to your Mac – that way even if you mis-configure your target device you will still have full control. I am endeavoring to save some time for those who have read it and now are eager to get things done. Note: this is not a substitute for the original excellent ControllerMate tutorial. ControllerMate for Mac (part 2 of 14): Acceleration and Scrolling
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